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Institution Date Title Author
朝陽科技大學 2025-08-01 Game-Based Learning in Early Childhood: A Study on Emotional and Scientific Inquiry Growth Tsao, Jiun-De; Tsao, Yung Chiau; Liu, Li-Ying; Lin, Jia-Xuan; 曹俊德
國立臺灣科技大學 2013 Game-Based Learning in Science Education: A Review of Relevant Research Li, M.-C.;Tsai, C.-C.
國立臺灣師範大學 2014-12-02T06:35:30Z Game-based Learning vs. Traditional Instruction Liao, Y. C.
國立臺灣師範大學 2014-12-02T06:35:31Z Game-based Learning vs. Traditional Instruction Liao, Y. C.
國立臺灣師範大學 2014-12-02T06:35:30Z Game-based Learning vs. Traditional Instruction Liao, Y. C.
中華大學 2009 Game-based Learning with Ubiquitous Technologies 張文智; Chang, Wen-Chih
國立交通大學 2019-04-02T06:00:58Z Game-Based Remedial Instruction in Mastery Learning for Upper-Primary School Students Lin, Chun-Hung; Liu, Eric Zhi-Feng; Chen, Yu-Liang; Liou, Pey-Yan; Chang, Maiga; Wu, Cheng-Hong; Yuan, Shyan-Ming
元智大學 2011-05 Game-based training environment for nuclear plant control room Hung, T. M.; Yang, C. W.; Yang, L. C.; Cheng, T. C.; Tien-Lung Sun; Wang, J. G.
國立成功大學 2011-07-07 GamE-learning 2 0:評估遊戲在線上討論區上知識分享的效益 李秋嬋; Lee, Chiu-Chan
義守大學 2013-11 GAME-PLAYING CULTURE IN AN AGE OF CAPITALIST CONSUMPTION: YOUNG TAIWANESE AND COLLECTIBLE CARD GAMES LavanchaweeSujarittanonta;John Walsh
國立政治大學 2012-09 Game-Theoretic Analysis of Renouncing Membership of a Party to Announce Candidacy Wang,Jue-Shyan; Lin, Mei-Yin
臺大學術典藏 2018-09-10T15:26:05Z Game-Theoretic Approaches in Heterogeneous Networks Chih-Yu Wang;Hung-Yu Wei;Mehdi Bennis;Athanasios V. Vasilakos; Chih-Yu Wang; Hung-Yu Wei; Mehdi Bennis; Athanasios V. Vasilakos; HUNG-YU WEI
臺大學術典藏 2020-06-16T06:40:49Z Game-theoretic approaches in heterogeneous networks Wang, C.-Y.;Wei, H.-Y.;Bennis, M.;Vasilakos, A.V.; Wang, C.-Y.; Wei, H.-Y.; Bennis, M.; Vasilakos, A.V.; HUNG-YU WEI
國立交通大學 2015-12-02T03:00:57Z Game-theoretic Strategy Analysis for Data Reliability Management in Cloud Storage Systems Lin, Chung-Yi; Tzeng, Wen-Guey
國立成功大學 2018-04-1 Game-theory based optimization strategies for stepwise development of indirect interplant heat integration plans Chang;Hao-Hsuan;Chang;Chuei-Tin;Li;Bao-Hong
國立成功大學 2022 GameDKT: Deep knowledge tracing in educational games Hooshyar, D.;Huang, Y.-M.;Yang, Yang Y.
臺大學術典藏 2019-12-27T01:16:51Z GAMER with out-of-core computation Schive, H.-Y.; Tsai, Y.-C.; Chiueh, T.; TZI-HONG CHIUEH
臺大學術典藏 2011 GAMER with out-of-core computation Tsai, Y.-C.; Chiueh, T.; HSI-YU SCHIVE; Schive, H.-Y.; Schive, H.-Y.;Tsai, Y.-C.;Chiueh, T.
臺大學術典藏 2018-09-10T08:38:39Z GAMER with out-of-core computation Schive, H.-Y.;Tsai, Y.-C.;Chiueh, T.; Schive, H.-Y.; Tsai, Y.-C.; Chiueh, T.; TZI-HONG CHIUEH
國立成功大學 2014-07-08 Gamer's Online Communities Commitment on Massively Multiplayer Online Role Playing Games: An Integrated Consideration of Self-Identity and Social Identity Theories 吳子牙; Borriraks - Rattanawangcharoen
臺大學術典藏 2020-01-14T02:58:24Z GAMER-2: A GPU-accelerated adaptive mesh refinement code - Accuracy, performance, and scalability Schive, H.-Y.; ZuHone, J.A.; Goldbaum, N.J.; Turk, M.J.; Gaspari, M.; Cheng, C.-Y.; HSI-YU SCHIVE
國立臺灣大學 2010 GAMER: A graphic processing unit accelerated adaptive-mesh-refinement code for astrophysics Schive, Hsi-Yu; Tsai, Yu-Chih; Chiueh, Tzihong
臺大學術典藏 2018-09-10T08:11:48Z Gamer: A graphic processing unit accelerated adaptive-mesh-refinement code for astrophysics Schive, H.-Y.; Tsai, Y.-C.; Chiueh, T.; Schive, H.-Y.; Tsai, Y.-C.; Chiueh, T.; TZI-HONG CHIUEH
臺大學術典藏 2019-12-20T01:18:43Z Gamer: A graphic processing unit accelerated adaptive-mesh-refinement code for astrophysics Schive, H.-Y.;Tsai, Y.-C.;Chiueh, T.; Schive, H.-Y.; Tsai, Y.-C.; Chiueh, T.; HSI-YU SCHIVE
亞洲大學 2017 Games and Activities Curriculum Design of Explore Education CHEN, YU-WEI
輔英科技大學 2016-12-09 Games and Activities for Second Language Acquisition 吳伶芳
嘉南藥理大學 2009 Games and Economic Behavior Elsevier SDOL
淡江大學 2023-03 Games Applied to Vocabulary Learning: A Bibliometric Analysis on Two Decades of Research Chang, Chiung-sui
中國文化大學 1996-05-01 Games as Teaching Activities in Large Foreign Language Classes-Part Ⅱ 柯迪
中國文化大學 1995-05-01 Games as Teaching Activities in Large Second Language Classes 柯迪
淡江大學 2016-11-10 Games for Policy Makers in the UN and The European Commision Sweeny, John
國立臺灣大學 2008-06 Games of Lives in Surviving Childhood Brain Tumors Chen, Chin-Mi; Chen, Yueh-Chih; Haase, Joan E.
輔英科技大學 2017-12-01 Games-Based Language Learning with Creative Teaching Aids among Technical College Students Lin-Fang Wu
臺大學術典藏 2003 Gametangium-like Structures as Propagation Buds in Codium edule Silva (Bryopsidales, Chlorophyta)1 Chang, Jui-Sheng; Dai, Chang-Feng; Chang, Jeng; Chang, Jui-Sheng; Dai, Chang-Feng; Chang, Jeng
國立臺灣大學 2003 Gametangium-like Structures as Propagation Buds in Codium edule Silva (Bryopsidales, Chlorophyta)1 Chang, Jui-Sheng; Dai, Chang-Feng; Chang, Jeng
育達商業科技大學 2003 Gametangium-like structures as propagation buds of Codium edule (Bryopsidales, Chlorophyta) Chang, Jui-sheng;Dai, Chang-feng;Chang, Jeng
國立臺灣大學 1989 Gamete Intrafallopian Transfer in the Treatment of Infertility:The Preliminary Experiences at NTUH Lien, Y. R.; Kuo, P. L.; Liu, C. H.; Lin, H. R.; 楊友仕; 李鎡堯; Lien, Y. R.; Kuo, P. L.; Liu, C. H.; Lin, H. R.; Yang, Yu-Shih; Lee, Tzu-Yao
臺北醫學大學 1987 Gamete intrafallopian transfer-a preliminary report. 曾啟瑞; Chao HT; Ng HT; Chen SC; Tzeng CR; Chang SP;
國立中山大學 2004 Gametogenesis in the imposex-affected oyster drills, Thais clavigera and Thais rufotincta Ching-Yi Cheng;Li-Lian Liu
淡江大學 2014-11 Game‐based APP in Teaching Newton's Three Laws of Motion for High School Students Shyu, Hsin-Yih; Chou, Yuhur
淡江大學 2005 Gamidov型積分不等式的上界的研究 王科閔; Wang, Ker-min
中國科技大學 2014 Gamification Design for Increasing Customer Purchase Intention in a Mobile Marketing Campaign App 明輝, 溫
淡江大學 201606 Gamification Design: A Comparison of Four M-Learning Courses Wu, Ya-Ling
朝陽科技大學 2022-11-24 Gamification in Enterprise Brand App: A Behavioral Perspective of Consumer Lin, Chih-Wei; Chien, Chun-Yu; Ou Yang, Chi-Pei; Mao, Tso-Yen; 毛祚彥
國立成功大學 2019-06-27 Gamification in Social Commerce: When Game and Social Elements Drive Engagement and Purchase Intention 王春花; Sutthitrairong, Sathita
南台科技大學 2022-12 Gamification of Culture: A Strategy for Cultural Preservation and Local Sustainable Development Chi‑Hua Wu;Yu‑Lin Chao;Jia‑Ting Xiong;Ding‑Bang Luh
朝陽科技大學 2018-11 Gamification of Learning in Tourism Industry: A case study of Pokémon Go Chin-Cheng, Yang;Wei Yeng, Sia;Yi-Chiao, Tseng;Jui-Chang, Chiu*
國家衛生研究院 2012-01 Gaming control using a wearable and wireless EEG-based brain-computer interface device with novel dry foam-based sensors Liao, LD;Chen, CY;Wang, IJ;Chen, SF;Li, SY;Chen, BW;Chang, JY;Lin, CT
國立交通大學 2014-12-08T15:22:05Z Gaming control using a wearable and wireless EEG-based brain-computer interface device with novel dry foam-based sensors Liao, Lun-De; Chen, Chi-Yu; Wang, I-Jan; Chen, Sheng-Fu; Li, Shih-Yu; Chen, Bo-Wei; Chang, Jyh-Yeong; Lin, Chin-Teng
國立交通大學 2017-04-21T06:48:52Z Gaming Controlling via Brain-Computer Interface Using Multiple Physiological Signals Chen, Shi-An; Chen, Chih-Hao; Lin, Theng-Wei; Ko, Li-Wei; Lin, Chin-Teng

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